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AgeCommit message (Expand)Author
2025-05-03Stabilise fleet movementsHEADmasterTimo Wilken
2025-05-03Protect error-prone functionsTimo Wilken
2025-05-03Track fleet owners separately from origin planetTimo Wilken
2025-05-03Send reinforcements to front linesTimo Wilken
2025-05-01Implement taking over planets when fleets arriveTimo Wilken
2025-05-01AI players can attach each otherTimo Wilken
2025-04-30Simulate fleets travelling to other planetsTimo Wilken
2025-04-12Fix comments to refer to variablesTimo Wilken
2025-04-12Reorder record fields to put most-accessed firstTimo Wilken
2025-04-12Remove unneeded placeholders in record patternsTimo Wilken
2025-04-12Simplify galaxy drawingTimo Wilken
2025-04-12Move planet-related global state into a single structTimo Wilken
2025-04-12Colour informational messagesTimo Wilken
2025-04-12Planets have a strengthTimo Wilken
2025-04-12Prototype changing planet ownersTimo Wilken
2025-04-12Tweak display of planets, making them look more like starsTimo Wilken
2025-04-12Vector magnitudes are always positiveTimo Wilken
2025-04-12Stop recalculating planet forces once they're stableTimo Wilken
2025-04-12Document proceduresTimo Wilken
2025-04-12Start the game with an empty galaxyTimo Wilken
2025-04-12Make the galaxy fully-connectedTimo Wilken
2025-04-12Use records for common data structuresTimo Wilken
2025-04-11Add a basic READMETimo Wilken
2025-04-11Package using `chickadee bundle'Timo Wilken
2025-04-11Working galaxy generation on startTimo Wilken
2025-04-10Basic working game window with chickadee playTimo Wilken
2025-04-10Initial skeletonTimo Wilken